Integrations
One character, every engine
Design a character once in the visual editor and use it in Unity, Unreal, Godot, the browser or your own stack.
- Free plan
- No credit card
- Unity, Unreal, Godot and Web API

4
ways to integrate
Unity, Unreal, Godot, Web API
20+
languages
set per character
10 s
to clone a voice
or design one from text
€0
to start
free plan and editor testing
Integrations
Choose your engine or platform
AI NPCs for Unity
Design a character in the browser, install the SDK from a git URL and talk to it in your scene. Text or voice in, text or voice out, on desktop, mobile and WebGL.
Learn moreAI NPCs for Unreal Engine
Design characters visually, add the plugin to your project and wire them into gameplay from Blueprints. Voice in and out on desktop and mobile.
Learn moreAI NPCs for GodotBeta
Most AI character platforms skip Godot. Neocortex brings visually designed, voiced characters to Godot 4 projects.
Learn moreAI NPCs for Unity WebGL
Unity's Microphone class does not work in WebGL builds. The Neocortex SDK bridges the browser's microphone into Unity, so players can talk to characters in a web build.
Learn moreAI NPCs for Web API
Custom engine, browser game, mobile app or backend service: call the same characters you design in Neocortex over a simple REST API.
Learn more
How it works
Characters you design, not prompts you babysit
- Personality, emotion, knowledge and world are nodes you connect, not prompts you rewrite.
- Intents and actions turn what a player says into something your game does.
- Test every character in the browser for free before it reaches your engine.









